How to build the Windows version

(Instructions for Compiling: assets)
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* Download and install a source package - either a released package or from our [http://supertuxkart.sourceforge.net/Source_control git/svn repositories].
* Download and install a source package - either a released package or from our [http://supertuxkart.sourceforge.net/Source_control git/svn repositories].
* Download the latest dependency package depdendencies_for_0.8.2.zip from [https://sourceforge.net/projects/supertuxkart/files/SuperTuxKart%20Dependencies/Windows/ here]. Unzip it in the root directory, so that the dependencies directory is next to the src and data directory (if you are updating from a previous dependency package, you can delete the .dll files in the root directory, they are not needed anymore).
* Download the latest dependency package depdendencies_for_0.8.2.zip from [https://sourceforge.net/projects/supertuxkart/files/SuperTuxKart%20Dependencies/Windows/ here]. Unzip it in the root directory, so that the dependencies directory is next to the src and data directory (if you are updating from a previous dependency package, you can delete the .dll files in the root directory, they are not needed anymore).
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* Download the latest assets. You can use [http://www.sliksvn.com/en/download svn]. <code>svn checkout https://svn.code.sf.net/p/supertuxkart/code/stk-assets stk-assets</code> These two repositories should be downloaded in the same folder, so that folders "stk-code" and "stk-assets" are next to each other.
* Download [http://www.cmake.org cmake] and install it. Then start cmake-gui and select the STK root directory as 'Where is the source code', and a new directory in the root directory (next to src, data etc) as build directory (for now I assume that this directory is called bld).
* Download [http://www.cmake.org cmake] and install it. Then start cmake-gui and select the STK root directory as 'Where is the source code', and a new directory in the root directory (next to src, data etc) as build directory (for now I assume that this directory is called bld).
* Click on configure. You will be asked to create the directory (yes), then for your VS version. Make sure to select the right version (be aware of the easy to confuse version numbers: VS 2012 = version 11; VS 2013 = version 12). Click on configure, then generate. This will create the directory 'bld', and a VS solution in that directory.
* Click on configure. You will be asked to create the directory (yes), then for your VS version. Make sure to select the right version (be aware of the easy to confuse version numbers: VS 2012 = version 11; VS 2013 = version 12). Click on configure, then generate. This will create the directory 'bld', and a VS solution in that directory.

Revision as of 05:36, 7 May 2014

This page describes the build and packaging process on windows. You need Visual Studio 11 or higher, the free express version works fine. VS 2010 and earlier are unsupported (though you can use VS 2010 if you either disable USE_WIIUSE, or set the (advanced) option BUILD_WIIUSE).

Instructions for Compiling

You can also start STK from the command line: change into STK's root directory, and do: ./bld/Debug/supertuxkart.exe

Instructions for Creating the Installer

Note that this step is only necessary if you want to create an installer package. To just run or debug STK, only the above Instructions for Compiling need to be followed.

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