GSoC GUI

(More Details about GUI Improvements)
(More Details about GUI Improvements)
 
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* STK can save and restart a Grand Prix. At this stage we have no GUI support for this at all.
* STK can save and restart a Grand Prix. At this stage we have no GUI support for this at all.
* STK can save and replay a race (i.e. driving against a ghost). Again, the GUI for this is completely missing.
* STK can save and replay a race (i.e. driving against a ghost). Again, the GUI for this is completely missing.
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* Add a GUI for creating a custom GP (i.e. select which tracks, which direction (normal or reverse), and number of laps).
* A long outstanding issue of STK is the race gui (i.e. the actual camera showing the race). First of all, it can stutter (esp. with lower frame rates, see our trac ticket #2). It might also be useful to have different cameras implemented (e.g. a first-person like camera, ...).
* A long outstanding issue of STK is the race gui (i.e. the actual camera showing the race). First of all, it can stutter (esp. with lower frame rates, see our trac ticket #2). It might also be useful to have different cameras implemented (e.g. a first-person like camera, ...).
* If time permits additional GUIs for online play would be nice to have: e.g. allow player to vote for the next track, ...
* If time permits additional GUIs for online play would be nice to have: e.g. allow player to vote for the next track, ...
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* GUI to view achievements
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* Improve multiplayer kart selection
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* ...

Latest revision as of 00:35, 21 March 2014

More Details about GUI Improvements

SuperTuxKart's GUI is based on a heavily modified version of Irrlicht's GUI. This task will require you to implement additional widgets in C++, including support of your new widgets in our self-written XML based specification. Some of the tasks will contain significant coding parts outside of GUI as well. The most important issues which need to be improved:


Starting Point

The GUI engine is contained in src/guiengine and src/guiengine/widgets; all menus are specified in XML files in data/gui with corresponding code in src/states_screen. On the doxygen page there is a detailed description of the GUI engine.

Hints

For the new GUI screens (e.g. GP saving, replay) and newly designed screens a proposal should contain a mockup (more or less anything is fine here - hand drawn images, ASCII pictures) - just so that we can judge how your proposed screens will look like.

Retrieved from "http://supertuxkart.sourceforge.net/GSoC_GUI"

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