GSoC 2014 Server Side

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Something similar to the latter was suggested for addons. A very simplified bug tracker so that users can report that an addon is buggy or isn't compatible with a certain STK version. The maker of the addon should then be notified and have the chance to commit revisions. If the addon is in a buggy state for a long specified time it should be removed from the addons repository. Please detail your vision in the proposal.
Something similar to the latter was suggested for addons. A very simplified bug tracker so that users can report that an addon is buggy or isn't compatible with a certain STK version. The maker of the addon should then be notified and have the chance to commit revisions. If the addon is in a buggy state for a long specified time it should be removed from the addons repository. Please detail your vision in the proposal.
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Some reasoning should also be done concerning notifications. A mail can't obviously be sent for each report of a cheater or a malfunctioning addon. Some smart algorithms should be used to limit the mail traffic, and it should be combined with a notification system on the site. I.e. if an addon is buggy, it's likely 100 reports will be filed for that addon. In the best case scenario should the author only receive one mail that asks him to have a look at the "bug reports" at the stkaddons site. (API's for mails, database access and accessing the server from inside the game client are already present and should of course be used. (and improved ;) ))
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Some reasoning should also be done concerning notifications. A mail can't obviously be sent for each report of a cheater or a malfunctioning addon. Some smart algorithms should be used to limit the mail traffic, and it should be combined with a notification system on the site. I.e. if an addon is buggy, it's likely 100 reports will be filed for that addon. In the best case scenario the author should only receive one mail that asks him to have a look at the "bug reports" on the stkaddons site. (API's for mails, database access and accessing the server from inside the game client are already present and should of course be used. (and improved ;) ))
Exposing some additional statistics on the pages under http://stkaddons.net/reports/ would also be nice. For example, we don't have any statistics on monthly addon downloads (the clients.php page only reports on all file downloads each month, which includes news.xml and similar regularly updated files making the numbers less useful), and for online mode being able to see the total number of servers and players could also come in handy. Thinking of additional statistics to add is encouraged.
Exposing some additional statistics on the pages under http://stkaddons.net/reports/ would also be nice. For example, we don't have any statistics on monthly addon downloads (the clients.php page only reports on all file downloads each month, which includes news.xml and similar regularly updated files making the numbers less useful), and for online mode being able to see the total number of servers and players could also come in handy. Thinking of additional statistics to add is encouraged.

Revision as of 18:14, 2 February 2014

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