SuperTuxKart
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mesh_tools.hpp
1//
2// SuperTuxKart - a fun racing game with go-kart
3// Copyright (C) 2009-2015 Joerg Henrichs
4//
5// This program is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License
7// as published by the Free Software Foundation; either version 3
8// of the License, or (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program; if not, write to the Free Software
17// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19#ifndef HEADER_MESH_TOOLS_HPP
20#define HEADER_MESH_TOOLS_HPP
21
22namespace irr
23{
24 namespace scene { class IMesh; }
25}
26using namespace irr;
27class Vec3;
28
32namespace MeshTools
33{
34 void minMax3D(scene::IMesh* mesh, Vec3* min, Vec3* max);
35} // MeshTools
36
37#endif
A wrapper around bullets btVector3 to include conventient conversion functions (e....
Definition: vec3.hpp:35