SuperTuxKart is a Free 3D kart racing game, with many tracks, characters, and items for you to try.

Have fun!

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Helping us

Anybody can help to improve Super TuxKart.

You can sign to the mailing list and discuss the future of Super TuxKart. By sending an e-mail to our list, everybody signed to it will get your message!

You can test the game and report bugs in the Bugtracker or the mailing list.

Improving the wiki (fixing typos, providing ideas) is another way to help.

If you want to contribute directly to the game, see our FAQ

Or you can choose to donate some money to the SuperTuxKart project: project-support.jpg.

 
News


SuperTuxKart version 0.5 released

Version 0.5 of SuperTuxKart has been released. It offers 6 new and improved tracks, a new game mode ('Follow the Leader'), new Grand Prix, some new music, and translations into German, French, Dutch, Spanish, Italian and Swedish. The new tracks and game modes need to be unlocked: you have to fulfill a challenge in order to use them. If all challenges are done, a preview of the upcoming skidding support can be tested. Binaries for Linux, Macs, and Windows as well as source packages can be found on our download page. We hope you enjoy this release!

--Hiker 00:49, 3 June 2008 (PDT)

SuperTuxKart version 0.5 rc1 released

We finally released a first release candidate for the upcoming 0.5 release. This release contains new tracks, a new race mode (follow the leader), and the need to unlock new tracks. You can find binaries on our download page. Please post feedback on our forum (have a look at the included questionnaire).

--Hiker 06:00, 17 May 2008 (PDT)

Official SuperTuxKart Forum

SuperTuxKart has finally a forum: http://forum.freegamedev.net/index.php?t=i&cat=7. We are looking forward to many postings there!

--Hiker 19:09, 11 March 2008 (PDT)

SuperTuxKart version 0.4 released

The official 0.4 version of SuperTuxKart has just been released. Most important improvement is the usage of the bullet physics engine, which is now responsible for all collision handling. Additionally, the AI has been improved, you can look back now, a new kart (wilber) was added, some tracks were significantly improved, and new music was included. You can download it from the download page.

--Hiker 16:54, 9 March 2008 (PDT)

0.4 rc 1

We have just officially released the first 0.4 release candidate. Most important improvement is the usage of the bullet physics engine, which is now responsible for all collision handling. Additionally, the AI has been improved, you can look back now, a new kart (wilber) was added, some tracks were significantly improved, and some new music was included. You can download it from the download page.

--Hiker 20:54, 24 February 2008 (PST)

Read this if this page looks yellow!

When I was working in the wiki, I deleted all the skins (except the classic skin which apparently cannot be deleted) and added the 'clean' skin. The behavior I expected (and what I understood from the comments in the file includes/Skin.php), is that all the others that had their selected skin deleted would fallback to the default, that is the clean skin. This is not what happened, instead falling back to the classic skin, causing that all users that were registered before the wiki website see a change from the clean skin to the classic skin when they log in. To fix this, all you have to do is to go to your preferences and change your default skin.

--Coz 14:36, 19 November 2007 (PST)

<Archived News>


Last modified March 15, 2008 2:02 am / Skin by Kevin Hughes, modified for STK. SourceForge.net Logo