File naming conventions

This is a suggested naming scheme that is currently being discussed.


Kart Names

The directory name for a kart should be the 'obvious' name in lower case (e.g. 'nolok' for Nolok). Do not use any spaces (use _ instead). The directory names act as identifier for karts in the game (and they can be used on the command line).

Note that tux, gnu, and nolok are special:


Track Names

The directory name for a track should be the 'obvious' name in lower case (e.g. 'minigolf' for Minigolf). Do not use any spaces (use _ instead). The directory names act as identifier for tracks in the game (and they can be used on the command line). As a result of this, renaming a track affects various other settings:

Textures

All textures must use the same naming convention.

Naming are organised with this pattern prefix_name_suffix.extension

Retrieved from "http://supertuxkart.sourceforge.net/File_naming_conventions"

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