Linux unstable binaries
Just uploaded a new binary of a recent SVN commit, that has some static linked libraries and the dynamic libraries are included, it was packaged by Sebastian Rode. Hopefully for the 0.5 stable release(yes, I don't mean the 0.4) we will use autopackage and things will be a lot simpler!
--Coz 12:26, 3 February 2008 (PST)
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New Windows binary of SVN version
I just created a simple windows binary of the current SVN version (1410). It contains many GUI and physics bug fixes, and should be 'more stable' than the previous test version. If you have any problems running this executable, please contact me (there might be a dll missing, but I can't test this on any systems I have access to).
--Hiker 21:45, 20 January 2008 (PST)
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Windows binary of SVN version
I just created a simple windows binary of the current SVN version. While the current SVN version is not complete and not really stable, it will give all windows users who do not want to compile from SVN the opportunity to see where STK is heading.
--Hiker 04:03, 13 December 2007 (PST)
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Bullet physics now default
Beginning with revision 1326 the bullet physics are now officially used in SuperTuxKart. This means that collision handling is significantly improved, and the game is much more fun. While not all old features have been ported yet, the game is already playable, and we are busy porting the missing features. Known bugs are listed on our bug tracker.
--Hiker 16:25, 9 December 2007 (PST)
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July 2007: The 0.3 release is finally out. The most important news items:
- Highscore lists
- Fullscreen support
- A new track: The Island
- A new character: Hexley
- A new penalty: a bomb
- Two new Grand Prix (a volcano and an island Grand Prix)
- Improved user interface
- Improved AI
- new documentation (including a cover for a DVD case) in English, German, and French (available as separate download)
- And bugfixes
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SuperTuxKart is an enhanced version of TuxKart, a kart racing game, originally done by Steve Baker, featuring Tux and a bunch of his friends. SuperTuxKart is the work of the GotM run for TuxKart at happypenguin.org. It was recently picked up by a new pair of maintainers.
September 2006: We finally published a first official release: version 0.2. This version is the first playable version, and (among other things) contains the following updates compared to the last GotM version of SuperTuxKart:
- performance improvements
- significant stronger computer controlled karts (which do not cheat anymore)
- several grand prix
- two new collectables (anchor and anvil)
Compared with the original TuxKart the following improvements were done by the GotM team:
- new characters
- new tracks
- a completly new interface
- some smaller graphical improvements (animated wheels, etc.)
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